developer-assignment-for-softgames
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    Game Screen Handles Scaling and the general On-Screen Elements, as well as initalises the App

    Index

    Properties

    assetLoader: AssetLoader = AssetLoader.instance
    clickScreenNotice: Text
    clickScreenOverlayGraphic: Graphics
    fpsCounter: Text
    gameScreenDimensions: GameScreenDimensions = ...
    loadingScreen: LoadingScreen
    minHeight: number = 800
    minWidth: number = 1500
    stageManager: StageManager
    staticOverlayContainer: Container

    Accessors

    Methods

    • Changes a Staged Scene for a new Registered One

      Parameters

      • stageName: string
      • sceneName: string

      Returns Promise<void>

    • Resizes the In-Game Screen and rearranges the assets for everything else

      Returns {
          height: number;
          scaleAgainstValue: number;
          scaleWithValue: number;
          width: number;
      }