developer-assignment-for-softgames
    Preparing search index...

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    animationMap: Map<string, AnimationDataEntry> = ...
    animationsPlaying: string[] = []
    assetMap: Map<string, Container<ContainerChild>> = ...
    attachedScene: Scene
    cardDeck: CardPoint
    cardSpace: Container
    dealerTween: Timeline
    delayBetweenEachAction: number = 0.25
    delayBetweenLoops: number = 1
    discardPile: CardPoint
    flickStartDelay: number = 0.05
    leftHand: CharacterSprite
    normalDuration: number = 0.25
    openHandKey: string = "handOpen"
    pauseDealer: boolean = false
    playerHandPoint: CardPoint
    pointHandKey: string = "handPoint"
    quickDuration: number = 0.05
    rightHand: CharacterSprite

    Methods

    • Plays a given animation loaded into the character

      Parameters

      • id: string

        Animation ID

      • Optionalvariables: Record<string, any>

        Additional variables that can be fed in and referenced in the Step data for consistency

      Returns void | Timeline