Titania Engine
Engine Github Link Client Github Link
What is this?
Hey look! I used that name after all!
I had some spare time and enjoyed the idea of getting to tinker on something. That ended up as this. It’s basic and could be used for other things at another time but for now, it’s got a few Sora sprites doing things. Might come back to it later.
The idea is to make something data-driven but this ended up in Phaser.js, allowing me to better learn how that library works. The idea is that there’s a library that contains the greater amount of the engine, then a client program that houses the game itself. The client is all you’d really need to work with the game and build something. Ideally, a WYSIWYG editor, like Unreal, Godot or Unity would be good to add but only when the engine is properly working. Something to write the data more comfortably.
The idea was to use this engine to eventually make a better version of the ‘Space Shooter Game’. Might still do so someday when I have the time.